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Turkey may fine 3.2M users in Paymix-linked illegal betting case

Turkish prosecutors matched 3.2M illegal betting records to national ID numbers in the Paymix case, raising the prospect of large-scale user fines. Blask data shows why enforcement is moving beyond domains and payments: Turkey is the #4 iGaming market globally by CEB, yet around 85% of observed demand remains outside the licensed channel

LCKY Group buys Denmark’s #3 iGaming brand Royal Casino

LCKY Group is acquiring Royal Casino, Denmark’s #3 iGaming brand by BAP, adding a locally licensed operator with more than three decades of gambling heritage. Blask data shows Royal Casino held 8.22% BAP in April 2026, while locally licensed brands accounted for 93% of Denmark’s CEB.

What FanDuel’s CEO change says about its US demand share

Flutter replaced FanDuel's CEO on May 6, 2026, against a backdrop of Q4 earnings misses and rising US competition. Blask data shows FanDuel's Brand Accumulated Power has been running below its historical seasonal norms since December 2025 — a pattern that typically only appears during low-sports summer months. The brand remains the leading licensed US sportsbook, but the demand trajectory the new CEO inherits is meaningfully weaker than a year ago.

Stake enters Mexico ahead of the World Cup

Stake went live in Mexico on 5 May 2026 through an agent arrangement with Uno Capali. Blask data shows the brand already held 1.81% BAP in Mexico, ranking 18th before the formal launch. Here is what that position looks like and what it faces.

Google Ads opens Alberta gambling ads before July launch

Google Ads updated its gambling and games policy for Alberta on May 4, 2026. AGLC-authorized operators can now run brand awareness campaigns targeting Alberta users, with full advertising rights opening after the province's licensed iGaming market goes live on July 13.

Rivalry collapse follows failed push for scale

Rivalry's entire C-suite and four board members resigned months after the operator paused all player activity. Blask data for Ontario — Rivalry's only licensed market — shows why: a brand that never converted its esports identity into market share. The Ontario Blask Index peaked at 720 in January 2026, then fell 85% by March.

India’s RMG ban starts in a crowded market

India’s real-money gaming ban entered enforcement on 1 May in Blask’s #2 market globally by tracked brands. Blask data shows 482 offshore operators were visible before the ban, while India’s iGaming CEB has grown roughly 370% since 2021.

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