
Today we’re opening the Games module in public beta — a brand-new surface inside Blask that shows, in one glance, which titles players search for the most and where those titles actually sit in casino lobbies.
Product leap
What began as a market-wide “brand radar” now stretches down to every single game. Two live lenses work side-by-side: Game Visibility Rank (GVR) captures on-site placement, while Blask Index and Share of Interest translate millions of search cues into demand curves.
Early testers — operators, studios, affiliates — already use the Games table as a morning checklist: add rising titles to promo banners, retire under-performers, and benchmark catalogue gaps against local rivals.
Design that thinks ahead
The dashboard keeps both placement and interest on one scroll: tweak the time-range, tick rows to redraw charts, or drag widgets into the order that matches your workflow.
No exports, no pivot tables — just live context.
Team behind the tech
Computer-vision crawlers spot 10 000+ game logos nightly; NLP models map clean keywords; a QA crew approves edge cases so new releases surface within 24-48 hours. All of it runs on the same Kubernetes spine that powers Blask’s brand metrics.
What’s next?
More countries, live-dealer recognition, AI look-alike suggestions and a bonus-offer database — all rolling out over the coming months.
Explore the beta under Countries → Games or head to these deep dives for the nuts and bolts: